For the emergent game design assignment, we had to create a game that shows emergence through mechanics or storytelling. I opted to create 2 levels with mechanics that could be seen as emergent. As seen in the picture above, I created a level with red and blue objects. The player navigates through the level in a first person view, and if the left mouse button is pressed, the blue blocks will dissapear, and the red blocks will appear.
Continue reading “Hanze Hogeschool GGD: Emergent game design assignment”